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Re: glCopyImageSubData for small compressed mips

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Hi Baldur,

 

From your description, I think you are right, glCopyImageSubData shouldn't return GL_INVALID_VALUE. But the sample code you provide is too less. Would you please give me more code (such as glCompressedTexImage2D) ? I want to reproduce your issue and fix this bug in our driver.

 

Thanks,

Jin


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